AI Insights · Timothy · January 2023
Top 5 Puzzle and Riddle Games on iOS in Chile: Q4 2022 Performance
Explore the performance of the top 5 puzzle and riddle games on iOS in Chile during Q4 2022, with insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 puzzle and riddle games on iOS in Chile showcased varying trends in their downloads, revenue, and active user metrics. Here's a closer look at how these apps performed:
Brain Test: Tricky Puzzles from UNICO STUDIO saw a steady revenue increase, peaking at approximately $101 in the final week of December. Weekly downloads fluctuated, reaching a high of around 1.7K in late September and ending the quarter at about 1.5K. The app's active user base hovered around 11K early in the quarter but showed a slight decline, closing at roughly 10K by the end of December.
Flashback: Tricky Fun Riddles by Radiant Cat Studio experienced a notable surge in weekly downloads, peaking at around 4.3K in mid-November before tapering off to just 65 by the end of the year. The active user count reflected a similar trend, with a peak of about 4.6K in mid-November, decreasing to approximately 931 by late December. Revenue for this app remained relatively low, with a brief peak of $29 in late November.
Riddle Test: Brain Teaser Game from Kidding Box had a noticeable drop in both downloads and active users throughout the quarter. Weekly downloads started strong at around 2K in late September but dwindled to just 77 by the end of December. Active users followed a similar pattern, starting at roughly 1.9K and dropping to about 936 by the quarter's end. Revenue remained minimal, peaking at $35 in mid-October.
Impossible Date: Tricky Riddle by Pofuduk Games showed a promising start with downloads peaking at about 2.7K in late October, though this number decreased to around 1.1K by the end of December. Active users mirrored this trend, peaking at approximately 4.3K in late October and ending the quarter at around 3.4K. Revenue for this app remained low, with a brief peak of $7 in late October.
IQ Boost: Training Brain Games from Brightika, Inc. demonstrated a solid performance in the last quarter of 2022. Downloads increased steadily, peaking at about 3.3K in mid-December and closing the year with around 3.1K. Active users showed a consistent upward trend, starting at roughly 398 in late November and reaching about 4.3K by the end of December. Revenue saw a modest increase, peaking at $34 in mid-December.
For more detailed insights and data, visit Sensor Tower.